"This dynamic has incredible value in the industry and it's what we want to do: we want to create core teams that want to make great games."Ĭhild of Light was produced by the same internal initiative that led to the creation of Far Cry 3: Blood Dragon. "The people who made this game now want to work together again, whether it's on a small game or not. "The team learned a lot about RPG mechanics during development and this has resulted in us creating a core team," said Ubisoft Montreal's VP of creative Lionel Reynaud in an interview with CVG. However, the success of the game and the positive effect of the experience on its developers has prompted Ubisoft to make the team a permanent fixture in its Montreal office. When it was released earlier this year, Child of Light was regarded as something of an oddity: a smaller, more personal game from one of the largest and most successful blockbuster studios in the world. The developers responsible for the digital-only RPG Child of Light has been established as a core team at Ubisoft Montreal.
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